Space Park Bremen

AV Technology Enhances Germany’s Space Attraction
Bremen, Germany

In February 2004, Electrosonic completed one of its largest ever systems integration projects at Space Park Bremen in North Germany. Electrosonic was responsible for the audio, video and control for the general exhibition areas, parkwide sound, and for five of the main attractions. Due to a lack of attendance, however, the park closed in September 2004.

Space Center at Space Park Bremen was the brainchild of Dr. Wolfgang Wilke, a nuclear physicist from EADS Space Transportation. The project was taken to completion by German Architects RKW, operating company Space Betriebs GmbH and an in-house design group headed by Bill Gorgensen. Phil Hartley Associates was contracted to Space Betriebs GmbH to oversee the audio-video installation on their behalf.

Star Trek

Star Trek 4D
One of the leading attractions was Paramount’s "Star Trek: Borg Encounter®", a 4D show featuring a giant screen 3D film, accompanied by live action and a range of special effects. The entire audio, show control, queue presentation and pre-show presentation systems were engineered by Electrosonic. The queue area used five NEC 50-inch plasma screens and an accompanying sound track. The pre-show was equipped with a large back projection screen and 20 Buttkicker shakers coupled to the floor to provide massive bass.

The main auditorium for Star Trek featured a huge 13.20 × 7.67m (43 × 25 feet) screen showing a High Definition image on its central 7.92 × 4.45m (25 × 14.6 feet) area. Two additional rear projection screens, each using an NEC GT950 projector operating in portrait format, flanked the main screen. During the show the audience was subjected to a barrage of effects including wind and water sprays. No less than 104 Buttkicker shakers were fixed under the seating, producing a highly physical bass effect from the 60kW of power amplification that drove them.
Planet Quest

High Definition Planet Quest
In the Planet Quest dark ride, visitors put on polarized glasses to view 3D projected images as they traveled on the ride, built by ride specialists Mack GmbH. The main images were projected by Sanyo XF40 projectors sourced by 14 Electrosonic MS9100P High Definition players. The operation and the accompanying sound and lighting effects had to be synchronized to the ride vehicle positions. Electrosonic show controllers, triggered by vehicle sensors, ran the mini-shows associated with each scene. On each vehicle, Electrosonic ESTA MP3 solid state audio players played high power on-board sound. Ten sound scenes, in a choice of German and English, were required, and the triggering was done using passive RF tags.

Stargate Simulators and Robot Rescue
The attraction Stargate SG-3000 was inspired by the Metro-Goldwyn-Mayer Studios TV series Stargate SG-1. Electrosonic provided the complete pre-show and queue audio-video system, but the attraction itself was based on three 35 seat simulator platforms, with engineering by Simtec of Germany.

DSP on a Giant Network
While each show and exhibit area had its own unique design, there was a degree of standardization in order to ensure that programming techniques and service requirements were consistent throughout the site. The audio system was based on the use of BSS Soundweb units. The complete Soundweb installation represented one of the largest of its kind ever installed by Electrosonic. Thirty-three Soundweb 8×8 processors were linked together on a single fiber optic network. This allowed for a central source to be replayed throughout the whole park.

Show Control
Electrosonic decided to use AMX’s Netlinx® product as the front end control, supported by Electrosonic’s own ESLINX show controllers for complex individual show sequences. All programming was done by Electrosonic programming specialists. Each attraction cluster was served by a Netlinx subsystem with touchscreen controller. A local network switch provided LAN control of video servers, RS232 port servers and PCs; and also provided the facility for strategically placed programming points. While each of the eight subsystems operated independently, seven of the switching hubs were linked by a fiber optic network that allowed all the subsystems to be linked together on a site-wide basis.

IMAX Preshow